JASON LEARY, GAME DESIGNER
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Inua

Inua is an award-winning first person puzzle game in which players use fire and ice powers to survive the trials of their tribe and come to terms with their dual nature.
Position on Team: Lead Level Designer


Game: Inua
Editor: Unreal Engine 4
Team Size: Fourteen Developers
Lead Level Designer
  • Level Design: Dual Switch Puzzle (1-2), Gated Switch Puzzle (Transition Hall 2-1 to 2-2), Rotating Platform Puzzle (2-2), Golem Switch Puzzle & End Game (2-3)
  • All Level Scripting for Puzzles ListedAabove
  • Level Construction for Puzzle Rooms Listed Above (BSP, Initial lighting, and static mesh placement)
  • Supervised Level Design Team
  • Provided Feedback and Assistance on all Levels in Game
  • Writing
  • Edited the Gameplay Trailer
Picture
Inua Poster by Taylor Adele Smith

Game Overview

Inua is an original 3-D puzzle game created in Epic's Unreal Engine 4. It is tradition among Kaya's people that those born into the Shaman prove their worth to the nature goddess by entering her temple and facing the trials.

The legend holds that one day the goddess will reincarnate in the form of a shaman with the power to control both fire and ice. It is said that she alone has the power to restore balance to the natural world.

The time has come for you, as Kaya, to enter the temple that has always been.

Go forth, face the trials, and receive the gift the sleeping goddess has reserved for you.

Gallery


Scripting Examples

Click on thumbnails for larger images.

Game Trailer

  • Home
  • Studio Projects
    • LEGO Fortnite
    • Mortal Rite
  • Projects
    • Team Projects >
      • Inua
      • EscarGO!
      • Fists of Freedom
    • Individual Projects >
      • The Blood Countess
      • Ice World
      • Bringing Down The House
      • Enemy Of My Enemy
      • Topsy-Turvy
      • Hello_World (Original Game)
  • Resume
  • About